A bluff-catch toy game
Derive response thresholds from a small river model without claiming a complete poker equilibrium.
13 minutes · advanced · Original Poker4Quant lessonWhat you will learn
Calculate the defender’s indifferent bluff fraction and the zero-equity attacker’s indifferent call rate.
Prerequisites: Indifference · Pricing a bluff · Ties and shared pots
The defender sees a mixture of value and bluff bets
Take a heads-up river decision with old pot P before the attacker’s bet B. The defender faces P+B and must call B. Assume their hand beats every bluff, loses to every value bet, never ties, and there is no rake. Let z be the fraction of bluffs among observed bets.
Relative to folding, call EV is z(P+B)−(1−z)B. Indifference requires z=B/(P+2B). This is a bluff fraction among bets, not the fraction of all weak hands that should bluff. The attacker’s hand distribution and value-betting choices connect those quantities.
The attacker’s zero-equity bluff faces a call rate
Let c be the defender’s call probability. A pure bluff wins P on a fold and loses B on a call, relative to checking and losing. Bluff EV=(1−c)P−cB, zero when c=P/(P+B).
These two indifference conditions describe specific margins. They do not alone prove an equilibrium of full poker or even of an unspecified toy game. To complete a game solution, define available hand types, prior weights, all actions and off-path behavior, then check every incentive.
Worked example
P=100 and B=50. Find the bluff fraction making the defender indifferent, and the call rate making a zero-equity bluff indifferent.
- The defender faces a 150 pot and a 50 call. Indifference requires z=50/(100+100)=1/4.
- At z=1/4, call EV is 0.25×150−0.75×50=0.
- The attacker’s bluff is indifferent at c=100/(100+50)=2/3.
- Then (1−2/3)×100−(2/3)×50=0.
The two frequencies are 25% bluffs among bets and a 2/3 call rate at the specified margins. They condition on different populations.
Common mistakes
- Using P before the bet as the pot the defender can win.
- Confusing bluff fraction among bets with bluff rate among weak hands.
- Presenting two threshold equations as a solved full poker strategy.
Keep these ideas
- Define the pot before and after the bet.
- State the population behind each frequency.
- An indifference margin needs a complete game for an equilibrium claim.
Further reading
- MIT OpenCourseWare — Mixed Strategy Nash Equilibrium, lecture 3 ↗
University lecture background on expected utility, mixed strategies and indifference. Poker4Quant’s toy payoffs and exercises are original; this link does not imply affiliation or endorsement. Checked 2026-10-21.
- NYU — Game Theory, Problem Set 1 (2003) ↗
University problem set on best responses, dominance and the limitations of weak-dominance elimination. Background reading; the exercises on this site use their own specified payoffs. Checked 2026-10-21.